Michał Michalski

Senior C++/Python Software Engineer

Amsterdam, Netherlands michal@buyuk-dev.com buyuk-dev.com

Software developer with 6++ years of professional experience with software development.
C++, Python, JavaScript, Bash, Linux, Git, Scrum

Experience

08.2020 ActiveVideo Engineering

Senior Software Egnineer

  • Developing AppCloud backend
  • Improving existing code base quality through testing and refactoring.
  • C++, Python, MPEG, HLS, DASH, ElasticSearch, AWS, Docker

09.2018 - 06.2020 Samsung Research and Development

Software Engineer @Samsung

  • Tizen WebAPI development (C++ / JavaScript / Python).
  • 2nd place at internal Samsung Bixby App Hackathon.
  • Optimization of ToF depth sensor software for the flagship smartphones.
  • Created and improved multiple automation tools to simplify workflow.
  • Introduced unit tests to a previously untested code base.
  • Owner of a media controller submodule.
  • Designed and developed EWIDL documentation management system.

03.2017 - 08.2018 Nokia

Software Engineer @Nokia

  • Development of LTE Base Station software in C++.
  • Creating system component tests with TTCN3 language.
  • Workflow automation Python / Bash.
  • Member of the code reviewers group.
  • Full stack web application development using Flask/SQLite and Crucible/Fisheye API.
  • Participated in SCRUM training.
  • Participated in AngularJS 2.0 training.

02.2016 - 02.2017 Hewlett-Packard Enterprise

Designer / Backend C++ Developer @Sabre

  • Development of airlines reservation system in C++.
  • Workflow automation in Python / Bash.
  • Supporting Informatica processing system for RollceRoyce.

06.2014 - 02.2016 Zylia

Research & Development Software Engineer

  • Set-top-box operating system development in C++ (Zenterio OS).
  • Full stack web application development using Django/JQuery/Celery on AWS.
  • Conducted research on sound processing algorithms and implemented them.
  • Writing multimedia processing pipelines in GStreamer/C++.

Intern R&D Software Engineer

  • Design and implementation of digital watermark decoder for H264 video stream in C++ / Gstreamer.

08.2013 - 12.2013 Serious Impact

C++ / Java Developer

  • Poriting iOS 3D Ski Jumping game to Android.
  • Cross platform game engine development with Java/C++/JNI

Languages

  • Polish (native proficiency)
  • English (full professional proficiency)

Interests

  • artificial intelligence, neuroscience
  • climbing, playing violin